

WILD RIFT
We had the opportunity to design the in-game UI system for Wild Rift, tackling key interaction and resolving challenges in the shift from PC to mobile..

Client
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Riot Games
Platform
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iOS
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Android
Services
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UI
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Visual / Motion Design
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Art Direction

Hextech
Portal Device
Visual metaphor of player’s phones as a Hextech portal device, allowing them to control champions on the Rift, explore the world of Runeterra, interact with champions and skins.

In Game UI
Our focus was on design clarity and cohesiveness across the system, while evolving the Hextech visual language to feel both native and innovative on mobile—further advancing the identity of the League brand.

Scoreboard
Our focus was on design clarity and cohesiveness across the system, while evolving the Hextech visual language to feel both native and innovative on mobile—further advancing the identity of the League brand.


Store
Our focus was on design clarity and cohesiveness across the system, while evolving the Hextech visual language to feel both native and innovative on mobile—further advancing the identity of the League brand.


Visual Design + Art Direction
Our focus was on design clarity and cohesiveness across the system, while evolving the Hextech visual language to feel both native and innovative on mobile—further advancing the identity of the League brand.

Map Ping System
Our focus was on design clarity and cohesiveness across the system, while evolving the Hextech visual language to feel both native and innovative on mobile—further advancing the identity of the League brand.


Lane Indicator
Our focus was on design clarity and cohesiveness across the system, while evolving the Hextech visual language to feel both native and innovative on mobile—further advancing the identity of the League brand.





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